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Devlog#11: We're Almost Done??
December 05, 2019
by
gensuta
This week for Intermediate Game Development...It's another normal devlog and I'm kinda sad it's almost over already. During the break I was able to model/animate all 4 creatures for the section of the...
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Devlog #10 - Creature Time!
November 21, 2019
by
gensuta
1
This week in Intermediate Game Development... We're just talking about our final like a normal devlog! So I'm gonna do that now. This week me and my team managed to finish up a score system and start...
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Devlog #9: Final Project Prototype Continued!
November 14, 2019
by
gensuta
This week in Intermediate Game Dev...we kept working on our group projects and read this article on Microprose's Ill-Fated Darklands This week question's/prompt's were: other than a possible (probabl...
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Devlog#8: Prototyping!
November 05, 2019
by
gensuta
This week for Intermediate Game Development...we're reading this paper by Apple engineers . The questions for this week are: What type of prototype is example 2, and why? what type of prototype is e...
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Devlog#7: Esolangs and Ports
October 31, 2019
by
gensuta
This week in Intermediate Game Dev...we read 10PRINT ch 25 "PORTS TO OTHER PLATFORMS" And here's the questions we had to address : Which of the ports do you like most? What does the book say about it...
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Devlog#6: Autobio Midterm Pt 3
October 17, 2019
by
gensuta
This week for Intermediate Game Development... we read "10 Things I Learned In One Year Of Keeping a Devlog" by J. Kyle Pittman And we had these questions to keep in mind: which of those 10 things re...
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Devlog#5: Autobio Midterm Pt 2
October 10, 2019
by
gensuta
This week for my Intermediate Gamedev hw...We didn't have anything to watch! But we did have some questions to answer. what did you do last week? Last week I mistakenly assumed the midterm project wa...
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Devlog#4: Autobio Midterm Pt 1
October 03, 2019
by
gensuta
This week for Intermediate Gamedev...we had to read "how to do a gamejam" by Michael Brough while keeping these questions in mind: which of Michael Brough's steps seem most important to you? why? so...
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Devlog#3: 3D Studio R4
September 24, 2019
by
gensuta
This week on my devlog hw stuff... We watched THIS video: And here's the questions we gotta answer this week: Why do you think the user make renders at 2:22 and 3:18? Why do you think we don’t regul...
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Devlog#2: Woah!! 3D Graphics!
September 19, 2019
by
gensuta
1
This week for Intermediate Game Development... A Crash Course Video Questions this week: Why do we rely on triangles instead of quads (squares) in 3D graphics? What’s the difference between Painter...
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Devlog #1: The Door Problem
September 10, 2019
by
gensuta
For this week's devlog the question we have to answer is: "Which industry role / roles sound most appealing to you? Least appealing? Which role / roles mentioned in the article were surprising, borin...
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